Active Learning Strategies for Teaching about Religion

 

Active Learning
home page

Religions index

Cognitive Skills index

Learning Styles index

Intelligences index

Bingo

 

Religion: any and all

Purpose: to reinforce and test familiarity with terms

Cognitive Skills: knowledge

Learning Styles: verbal, active

Intelligences: linguistic, interpersonal (if played in pairs)

Use: in class as review session

For: individuals or pairs (students can play in pairs to help each other out)

Estimated time: 15 minutes

Materials needed: paper,  pencil, list of terms on overhead and question cards for instructor/MC, colored paper for markers (optional)

 

Preparation: use index cards to prepare approximately 32 question cards with definitions on one side and terms on the other. Prepare a list of the same terms to display from a projector in class. Also cut up approximately one inch squares of colored paper to use as markers (will need 12 pieces for each student/pair).

The Activity:

  • Have each student fold a piece of paper in half and in half again, first in one direction, then the other so that, when opened, there are 16 squares marked off in a 4X4 grid:

 

     

 

       

 

       

 

       

 

  • Instructor acting as MC displays a list of approximately 32 terms related to specific subject being studied. Students are to randomly select any 16 terms from the list and write each in a square on their paper, distributing them randomly (thus creating their "bingo" board).

  • Instructor/MC reads definitions ("clues") of each term, one by one, in random order. Keep the cards in order as used so as to match them up later to the answers marked to check for accuracy when there is a winner (may want to use a pencil to mark the number on the card in the order of which they are read).

  • If a student has the related term on their paper they will cover that term with a marker and write the number of the clue on the marker (or just write the number directly on the square). (the number is important for double checking that the student matched the correct term with the appropriate definition.)

  • Play continues until someone gets four in row vertically, horizontally, or diagonally. Students can be directed to shout out a term appropriate to the subject of study when they have four in a row. (terms e.g. "moksha" if the game relates to Hinduism, "nirvana" if it relates to Buddhism, "salvation" if it relates to Christianity, "Mecca" or "Allah" for Islam, "mitzvah" for Judaism, etc.)

  • The instructor/MC should double check the accuracy of the winner's marks. Extra credit points can be given to winners.

 

Alternative possibilities: any topic that is term heavy can use bingo to review terms. A good review of vocabulary in a foreign language class.

Created by: Laura Ellen Shulman

top of page

Page updated: May 08, 2005